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AI Insights · Timothy · October 2022

Top 5 Boxing Games on Android in Italy Q3 2022

Discover the performance of the top 5 boxing games on the Android platform in Italy during the third quarter of 2022, with detailed insights on downloads, revenue, and active users.

Top 5 Boxing Games on Android in Italy Q3 2022

During the third quarter of 2022, the top 5 boxing games on the Android platform in Italy saw varied performances in terms of downloads, revenue, and active users. Here is an overview of how each game fared during this period.

Punch Guys experienced a significant rise in weekly downloads, peaking at around 12.6K in early August before gradually declining to approximately 3.1K by the end of September. Weekly revenue showed an upward trend, starting from negligible amounts and reaching about $26 in early September, followed by a slight decrease towards the end of the month. The game’s weekly active users mirrored the download trend, peaking at around 17.3K in mid-August and then declining to approximately 7.7K by late September.

Idle Workout Master: MMA hero saw moderate weekly downloads, peaking at around 6.9K in mid-July and then experiencing a steady decline to approximately 841 by the end of September. Weekly revenue fluctuated with a high of around $45 in mid-July and a low of $7 by the end of September. The game’s weekly active users followed a similar pattern, peaking at around 10.8K in mid-July and dropping to approximately 2K by the end of the quarter.

Real Boxing 2 maintained a consistent performance with weekly downloads peaking at around 4.2K in early August before stabilizing around 1.6K by the end of September. Weekly revenue showed a gradual increase, peaking at approximately $271 in mid-September. The game’s weekly active users peaked at around 6.6K in early August and then saw fluctuations, ending the quarter at around 3.3K.

Slap Kings had a steady increase in weekly downloads, peaking at around 4.7K in late August and then declining to approximately 2.2K by the end of September. Weekly revenue remained relatively low, peaking at around $12 in late August. The game’s weekly active users showed significant growth, peaking at around 19.1K in late August before declining to approximately 11K by the end of September.

I, The One — Fun Fighting Game exhibited stable weekly downloads with a peak of around 3.7K in late September. Weekly revenue remained modest, peaking at around $22 in mid-July. The game’s weekly active users showed consistent growth, peaking at approximately 7.8K by the end of September.

These insights into the top boxing games in Italy on the Android platform during Q3 2022 highlight the dynamic nature of mobile gaming performance metrics. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022